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| AThread (std::function< void()> functor) |
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void | detach () |
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void | start () |
| Start thread execution.
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bool | isInterrupted () override |
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void | resetInterruptFlag () override |
| Reset interruption flag.
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void | interrupt () override |
| Interrupt thread's execution.
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void | join () |
| Waits for thread to be finished.
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id | getId () const |
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void | enqueue (AMessageQueue<>::Message f) |
| Delivers task for execution (message) to this thread's event queue. Messages are processed by framework itself using AEventLoop. This behaviour may be overwritten using the AThread::processMessages() function.
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IEventLoop * | getCurrentEventLoop () const |
| Get current event loop for this thread.
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template<class Callable> |
void | operator<< (Callable fun) |
| Enqueue message to make.
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template<class Callable> |
void | operator* (Callable fun) |
| Enqueue message to make. Helper function for async, asyncX, ui, uiX.
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const AString & | threadName () const noexcept |
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AStacktrace | threadStacktrace () const |
| Retrieve stacktrace of the thread.
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bool | messageQueueEmpty () noexcept |
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_< AObject > | sharedPtr () |
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_weak< AObject > | weakPtr () |
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template<typename Connectable, ACompatibleSlotFor< Connectable > Function> |
void | connect (const Connectable &connectable, Function &&function) |
| Connects signal or property to slot of "this" object.
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void | setSignalsEnabled (bool enabled) |
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bool | isSignalsEnabled () const noexcept |
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template<ASignalInvokable T> |
void | operator^ (T &&t) |
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_< AAbstractThread > | getThread () const |
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bool | isSlotsCallsOnlyOnMyThread () const noexcept |
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void | setSlotsCallsOnlyOnMyThread (bool slotsCallsOnlyOnMyThread) |
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| AObjectBase (AObjectBase &&rhs) noexcept |
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void | clearSignals () noexcept |
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| noncopyable (const noncopyable &)=delete |
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noncopyable & | operator= (const noncopyable &)=delete |
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static void | sleep (std::chrono::milliseconds duration) |
| Sleep for specified duration. Most operation systems guarantee that elasped time will be greater than specified. AThread::interrupt() is supported.
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static _< AAbstractThread > | current () |
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static void | interruptionPoint () |
| Interruption point.
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static void | setName (AString name) noexcept |
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static void | processMessages () |
| Processes messages from other threads of current thread. Called by framework itself using IEventLoop.
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static void | disconnect () |
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template<AAnySignal Signal, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Signal > Function> |
static void | connect (const Signal &signal, Object *object, Function &&function) |
| Connects signal to the slot of the specified object.
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template<AAnyProperty Property, aui::derived_from< AObjectBase > Object, typename Function> |
static void | connect (const Property &property, Object *object, Function &&function) |
| Connects property to the slot of the specified object.
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template<APropertyReadable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; } |
static void | connect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property.
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template<APropertyWritable PropertySource, APropertyWritable PropertyDestination>
requires requires { { *propertySource } -> aui::convertible_to<std::decay_t<decltype(*propertyDestination)>>; { *propertyDestination } -> aui::convertible_to<std::decay_t<decltype(*propertySource)>>; } |
static void | biConnect (PropertySource &&propertySource, PropertyDestination &&propertyDestination) |
| Connects source property to the destination property and opposite (bidirectionally).
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> |
static void | connect (const Connectable &connectable, Object &object, Function &&function) |
| Connects signal or property to the slot of the specified object.
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, ACompatibleSlotFor< Connectable > Function> |
static void | connect (const Connectable &connectable, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified object.
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template<AAnySignalOrProperty Connectable, aui::derived_from< AObjectBase > Object, typename Function> |
static void | connect (const Connectable &connectable, ASlotDef< Object *, Function > slotDef) |
| Connects signal to the slot of the specified object. Slot is packed to single argument.
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template<AAnyProperty Property, typename Object, ACompatibleSlotFor< Property > Function>
requires (!aui::derived_from<Object, AObject>) |
static void | connect (const Property &property, _< Object > object, Function &&function) |
| Connects signal or property to the slot of the specified non-AObject type.
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static void | moveToThread (aui::no_escape< AObject > object, _< AAbstractThread > thread) |
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Represents a user-defined thread.