AUI Framework
develop
Cross-platform base for C++ UI apps
|
This is the complete list of members for AThread, including all inherited members.
AAbstractThread(const id &id) noexcept (defined in AAbstractThread) | AAbstractThread | protected |
AObject() (defined in AObject) | AObject | |
AObjectBase()=default (defined in AObjectBase) | AObjectBase | |
AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
AThread(std::function< void()> functor) (defined in AThread) | AThread | |
biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
clearSignals() noexcept (defined in AObjectBase) | AObjectBase | |
connect(const Signal &signal, Object *object, Function &&function) | AObject | inlinestatic |
connect(const Property &property, Object *object, Function &&function) | AObject | inlinestatic |
connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
connect(const Connectable &connectable, Object &object, Function &&function) | AObject | inlinestatic |
connect(const Connectable &connectable, Function &&function) | AObject | inline |
connect(const Connectable &connectable, _< Object > object, Function &&function) | AObject | inlinestatic |
connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef) | AObject | inlinestatic |
connect(const Property &property, _< Object > object, Function &&function) | AObject | inlinestatic |
current() | AThread | static |
cv (defined in AAbstractThread) | AAbstractThread | |
detach() (defined in AThread) | AThread | |
disconnect() (defined in AObject) | AObject | static |
enqueue(AMessageQueue<>::Message f) | AAbstractThread | |
getCurrentEventLoop() const | AAbstractThread | inline |
getId() const | AAbstractThread | |
getThread() const (defined in AObject) | AObject | inline |
id typedef | AAbstractThread | |
interrupt() override | AThread | virtual |
interruptionPoint() | AThread | static |
isInterrupted() override | AThread | virtual |
isSignalsEnabled() const noexcept (defined in AObject) | AObject | inline |
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject) | AObject | inline |
join() | AThread | |
messageQueueEmpty() noexcept (defined in AAbstractThread) | AAbstractThread | |
mId | AAbstractThread | protected |
mMessageQueue (defined in AAbstractThread) | AAbstractThread | protected |
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject) | AObject | static |
mThreadName (defined in AAbstractThread) | AAbstractThread | protected |
mutex (defined in AAbstractThread) | AAbstractThread | |
noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator*(Callable fun) | AAbstractThread | inline |
operator<<(Callable fun) | AAbstractThread | inline |
operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator^(T &&t) (defined in AObject) | AObject | inline |
processMessages() | AThread | inlinestatic |
processMessagesImpl() (defined in AAbstractThread) | AAbstractThread | protectedvirtual |
resetInterruptFlag() override | AThread | virtual |
setName(AString name) noexcept | AThread | inlinestatic |
setSignalsEnabled(bool enabled) (defined in AObject) | AObject | inline |
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject) | AObject | inline |
setThread(_< AAbstractThread > thread) | AObject | inlineprotected |
sharedPtr() (defined in AObject) | AObject | inline |
sleep(std::chrono::milliseconds duration) | AThread | static |
start() | AThread | |
threadName() const noexcept (defined in AAbstractThread) | AAbstractThread | inline |
threadStacktrace() const | AAbstractThread | |
updateThreadName() noexcept (defined in AAbstractThread) | AAbstractThread | protected |
weakPtr() (defined in AObject) | AObject | inline |
~AAbstractThread() (defined in AAbstractThread) | AAbstractThread | virtual |
~AObject()=default (defined in AObject) | AObject | virtual |
~AObjectBase() (defined in AObjectBase) | AObjectBase | inline |
~AThread() (defined in AThread) | AThread | virtual |