AUI Framework  develop
Cross-platform base for C++ UI apps
Loading...
Searching...
No Matches
AHorizontalLayout Member List

This is the complete list of members for AHorizontalLayout, including all inherited members.

addView(const _< AView > &view, AOptional< size_t > index=std::nullopt)=0ALayoutpure virtual
AHorizontalLayout() (defined in AHorizontalLayout)AHorizontalLayoutinline
AHorizontalLayout(int spacing) (defined in AHorizontalLayout)AHorizontalLayoutinline
ALayout()=default (defined in ALayout)ALayout
AObject() (defined in AObject)AObject
AObjectBase()=default (defined in AObjectBase)AObjectBase
AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase)AObjectBaseinline
biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
clearSignals() noexcept (defined in AObjectBase)AObjectBase
connect(const Signal &signal, Object *object, Function &&function)AObjectinlinestatic
connect(const Property &property, Object *object, Function &&function)AObjectinlinestatic
connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
connect(const Connectable &connectable, Object &object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, Function &&function)AObjectinline
connect(const Connectable &connectable, _< Object > object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef)AObjectinlinestatic
connect(const Property &property, _< Object > object, Function &&function)AObjectinlinestatic
DIRECTION (defined in AHorizontalLayout)AHorizontalLayoutstatic
disconnect() (defined in AObject)AObjectstatic
getAllViews()=0ALayoutpure virtual
getLayoutDirection() override (defined in AHorizontalLayout)AHorizontalLayoutvirtual
getMinimumHeight() override (defined in AHorizontalLayout)AHorizontalLayoutvirtual
getMinimumWidth() override (defined in AHorizontalLayout)AHorizontalLayoutvirtual
getSpacing() const (defined in AHorizontalLayout)AHorizontalLayoutinline
getThread() const (defined in AObject)AObjectinline
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
onResize(int x, int y, int width, int height) override (defined in AHorizontalLayout)AHorizontalLayoutvirtual
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
removeView(aui::no_escape< AView > view, size_t index)=0ALayoutpure virtual
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setSpacing(int spacing) overrideAHorizontalLayoutvirtual
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
weakPtr() (defined in AObject)AObjectinline
~ALayout()=default (defined in ALayout)ALayoutvirtual
~AObject()=default (defined in AObject)AObjectvirtual
~AObjectBase() (defined in AObjectBase)AObjectBaseinline