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Cross-platform base for C++ UI apps
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ANoiseDrawable.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include <AUI/Image/IDrawable.h>
15#include <AUI/Render/ITexture.h>
16
18public:
19 void draw(IRenderer& render, const Params& params) override;
20 glm::ivec2 getSizeHint() override;
21
22private:
23 _<ITexture> mNoise;
24};
Definition ANoiseDrawable.h:17
glm::ivec2 getSizeHint() override
Definition ANoiseDrawable.cpp:39
void draw(IRenderer &render, const Params &params) override
Called when the image needs to be displayed. It is assumed that the renderer is already set to the de...
Definition ANoiseDrawable.cpp:16
An abstract image that determines itself how it is displayed. Essentially an abstraction from vector ...
Definition IDrawable.h:28
Base class for rendering.
Definition IRenderer.h:149
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:178
Definition IDrawable.h:43