AUI Framework  develop
Cross-platform base for C++ UI apps
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IDrawable::Params Struct Reference

Signals and public fields#

glm::vec2 offset = { 0.f, 0.f }
 
glm::vec2 size
 
AOptional< glm::vec2 > cropUvTopLeft
 
AOptional< glm::vec2 > cropUvBottomRight
 
Repeat repeat = Repeat::NONE
 
ImageRendering imageRendering
 
AOptional< glm::vec2 > renderingSize