AUI Framework  master
Cross-platform base for C++ UI apps
Loading...
Searching...
No Matches
types.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <type_traits>
   15
   16namespace aui {
   17
   22    template<typename T, class = void>
   23    inline constexpr bool is_complete = false;
   24
   29    template<typename T>
   30    inline constexpr bool is_complete<T, decltype(void(sizeof(T)))> = true;
   31
   32
   33
   34    namespace impl {
   35        template<typename... Args>
   36        struct select_overload {
   37            template<typename R, typename C>
   38            constexpr auto operator()(R(C::*ptr)(Args...)) const noexcept -> decltype(ptr) {
   39                return ptr;
   40            }
   41        };
   42    }
   58    template<typename... Args>
   59    constexpr impl::select_overload<Args...> select_overload = {};
   60}
constexpr bool is_complete
Determines whether T is complete or not.
Definition types.h:23
constexpr impl::select_overload< Args... > select_overload
Chooses specific overload of a method.
Definition types.h:59
Definition types.h:36
Definition SharedPtrTypes.h:115