AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
gl::Vao::Buffer Struct Reference

Signals and public fields

GLuint handle = 0
 
uint32_t signature = 0
 
const char * lastModifierKey = nullptr
 String key of the last object who has modified the buffer. More...
 

Member Data Documentation

◆ lastModifierKey

const char* gl::Vao::Buffer::lastModifierKey = nullptr

String key of the last object who has modified the buffer.

The string key is used to avoid excess OpenGL buffer modifications by comparing the pointer lastModifiedKey and the new one passed to insertIfKeyMismatches. The string stored on this address is have not, but is expected to live during the whole program lifetime (use const char* string literal constants). The string value can be used for debug purposes.


The documentation for this struct was generated from the following file: