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AUI Framework
master
Cross-platform base for C++ UI apps
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Public Member Functions# | |
| virtual void | invalidate ()=0 |
Public Member Functions inherited from AObjectBase | |
| AObjectBase (AObjectBase &&rhs) noexcept | |
| AObjectBase (const AObjectBase &rhs) noexcept | |
| AObjectBase & | operator= (const AObjectBase &rhs) noexcept |
| AObjectBase & | operator= (AObjectBase &&rhs) noexcept |
Additional Inherited Members# | |
Static Public Attributes inherited from AObjectBase | |
| static ASpinlockMutex | SIGNAL_SLOT_GLOBAL_SYNC |
Protected Member Functions inherited from AObjectBase | |
| void | clearAllIngoingConnections () noexcept |
| virtual void | handleSlotException (std::exception_ptr exception) |
| Called then an exception has thrown during slot processing of the signal emitted by this object. | |
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pure virtual |
Implemented in AForEachUI< T >, and APropertyPrecomputed< T >.