AUI Framework
master
Cross-platform base for C++ UI apps
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Public Types# | |
using | RelativePosition = glm::vec<2, aui::float_within_0_1> |
Public Member Functions# | |
ViewAssertionPixelColorAt (RelativePosition relativePosition, const AColor &color, aui::float_within_0_1 inaccuracy=0.1f) | |
bool | operator() (const _< AView > &v) |
Signals and public fields# | |
RelativePosition | mRelativePosition |
AColor | mColor |
aui::float_within_0_1 | mInaccuracy |