AUI Framework  master
Cross-platform base for C++ UI apps
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AWindowBase::ScalingParams Struct Reference

Signals and public fields#

float scalingFactor = 1.f
 DPI ratio will be multiplied by this factor.
 
AOptional< glm::uvec2 > minimalWindowSizeDp = std::nullopt
 If set, DPI ratio will be adjusted to be small enough for proper displaying layout of given size.
 

Member Data Documentation#

◆ minimalWindowSizeDp#

AOptional<glm::uvec2> AWindowBase::ScalingParams::minimalWindowSizeDp = std::nullopt
Note
Size in dp