AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
gl::VertexBuffer Class Reference

Public Member Functions

void bind ()
 
template<typename T >
void set (const T *data, size_t count)
 
template<typename T >
void set (const AVector< T > &data)
 
- Public Member Functions inherited from gl::detail::VboImpl< gl::ResourceKind::VERTEX_BUFFER >
 VboImpl (const VboImpl &)=delete
 
 VboImpl (VboImpl &&v)
 

Additional Inherited Members

- Protected Attributes inherited from gl::detail::VboImpl< gl::ResourceKind::VERTEX_BUFFER >
GLuint mHandle
 

The documentation for this class was generated from the following files:
Inheritance diagram for gl::VertexBuffer:
Collaboration diagram for gl::VertexBuffer: