AUI Framework  master
Cross-platform base for C++ UI apps
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gl::State Class Reference

Helper class for optimizing gl calls count.

#include <AUI/GL/State.h>

Static Public Member Functions#

static void bindTexture (GLenum mode, GLuint texture)
 
static void activeTexture (uint8_t index)
 
static void useProgram (GLuint program)
 
static void bindFramebuffer (GLenum type, GLuint framebuffer)
 
static void bindVertexArray (GLuint handle)