AUI Framework
master
Cross-platform base for C++ UI apps
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Helper class for optimizing gl calls count.
#include <AUI/GL/State.h>
Static Public Member Functions# | |
static void | bindTexture (GLenum mode, GLuint texture) |
static void | activeTexture (uint8_t index) |
static void | useProgram (GLuint program) |
static void | bindFramebuffer (GLenum type, GLuint framebuffer) |
static void | bindVertexArray (GLuint handle) |