AUI Framework
master
Cross-platform module-based framework for developing C++20 desktop applications
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This is the complete list of members for Util::TexturePacker< T >, including all inherited members.
allocateRect(Rect &r, dim width, dim height) (defined in Util::TexturePacker_Lol) | Util::TexturePacker_Lol | protected |
check(Rect &res, Rect r) (defined in Util::TexturePacker_Lol) | Util::TexturePacker_Lol | protected |
insert(T &data, dim width, dim height) (defined in Util::TexturePacker< T >) | Util::TexturePacker< T > | inlineprotected |
insert(T &data)=0 (defined in Util::TexturePacker< T >) | Util::TexturePacker< T > | pure virtual |
mRects (defined in Util::TexturePacker_Lol) | Util::TexturePacker_Lol | protected |
noCollision(const Rect &r) (defined in Util::TexturePacker_Lol) | Util::TexturePacker_Lol | protected |
onInsert(T &data, const dim &x, const dim &y)=0 (defined in Util::TexturePacker< T >) | Util::TexturePacker< T > | protectedpure virtual |
onResize(T &data, dim side)=0 (defined in Util::TexturePacker< T >) | Util::TexturePacker< T > | protectedpure virtual |
resize(T &data, dim size) (defined in Util::TexturePacker< T >) | Util::TexturePacker< T > | inline |
side (defined in Util::TexturePacker_Lol) | Util::TexturePacker_Lol | protected |
TexturePacker() (defined in Util::TexturePacker< T >) | Util::TexturePacker< T > | inline |
~TexturePacker() (defined in Util::TexturePacker< T >) | Util::TexturePacker< T > | inlinevirtual |