AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
ITreeModel< T > Member List

This is the complete list of members for ITreeModel< T >, including all inherited members.

AObject() (defined in AObject)AObject
childrenCount(const ATreeModelIndexOrRoot &vertex)=0ITreeModel< T >pure virtual
clearSignals() noexcept (defined in AObject)AObject
connect(Signal &signal, Object *object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Object &object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Function &&function) (defined in AObject)AObjectinline
connect(Signal &signal, _< Object > object, Function &&function) (defined in AObject)AObjectinlinestatic
dataChangedITreeModel< T >
dataInsertedITreeModel< T >
dataRemovedITreeModel< T >
disconnect() (defined in AObject)AObjectstatic
find(const Predicate &predicate) (defined in ITreeModel< T >)ITreeModel< T >inline
forEachDirectChildOf(const ATreeModelIndexOrRoot &vertex, Callback callback) (defined in ITreeModel< T >)ITreeModel< T >inline
getThread() const (defined in AObject)AObjectinline
indexOfChild(size_t row, size_t column, const ATreeModelIndexOrRoot &vertex)=0ITreeModel< T >pure virtual
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
itemAt(const ATreeModelIndex &index)=0ITreeModel< T >pure virtual
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
parent(const ATreeModelIndex &vertex)=0ITreeModel< T >pure virtual
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
stored_t typedef (defined in ITreeModel< T >)ITreeModel< T >
weakPtr() (defined in AObject)AObjectinline
~AObject() (defined in AObject)AObjectvirtual
~ITreeModel()=default (defined in ITreeModel< T >)ITreeModel< T >virtual