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AUI Framework
master
Cross-platform base for C++ UI apps
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This is the complete list of members for IRenderViewToTexture, including all inherited members.
| begin(IRenderer &renderer, glm::ivec2 surfaceSize, IRenderViewToTexture::InvalidArea &invalidArea)=0 | IRenderViewToTexture | pure virtual |
| disableForView(AView &view) (defined in IRenderViewToTexture) | IRenderViewToTexture | static |
| draw(IRenderer &renderer)=0 | IRenderViewToTexture | pure virtual |
| enableForView(IRenderer &renderer, AView &view) (defined in IRenderViewToTexture) | IRenderViewToTexture | static |
| end(IRenderer &renderer)=0 | IRenderViewToTexture | pure virtual |
| isEnabledForView(AView &view) (defined in IRenderViewToTexture) | IRenderViewToTexture | static |
| ~IRenderViewToTexture()=default (defined in IRenderViewToTexture) | IRenderViewToTexture | virtual |