AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
IRenderViewToTexture Member List

This is the complete list of members for IRenderViewToTexture, including all inherited members.

begin(IRenderer &renderer, glm::ivec2 surfaceSize, IRenderViewToTexture::InvalidArea &invalidArea)=0IRenderViewToTexturepure virtual
disableForView(AView &view) (defined in IRenderViewToTexture)IRenderViewToTexturestatic
draw(IRenderer &renderer)=0IRenderViewToTexturepure virtual
enableForView(IRenderer &renderer, AView &view) (defined in IRenderViewToTexture)IRenderViewToTexturestatic
end(IRenderer &renderer)=0IRenderViewToTexturepure virtual
isEnabledForView(AView &view) (defined in IRenderViewToTexture)IRenderViewToTexturestatic
~IRenderViewToTexture()=default (defined in IRenderViewToTexture)IRenderViewToTexturevirtual