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AUI Framework
master
Cross-platform base for C++ UI apps
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Encapsulates calls to RegisterWaitForSingleObject/UnregisterWait.
#include <AUI/Platform/win32/AWin32EventWait.h>
Public Member Functions# | |
| void | registerWaitForSingleObject (HANDLE baseHandle, std::function< void()> callback, DWORD timeout=INFINITE, DWORD flags=WT_EXECUTEDEFAULT) noexcept |
Public Member Functions inherited from aui::noncopyable | |
| noncopyable (const noncopyable &)=delete | |
| noncopyable & | operator= (const noncopyable &)=delete |