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AUI Framework
master
Cross-platform base for C++ UI apps
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This is the complete list of members for AUpdater, including all inherited members.
| AObject() (defined in AObject) | AObject | |
| AObjectBase()=default (defined in AObjectBase) | AObjectBase | |
| AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| AObjectBase(const AObjectBase &rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| applyUpdateAndRestart() | AUpdater | virtual |
| AUpdater() (defined in AUpdater) | AUpdater | |
| biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
| checkForUpdates() | AUpdater | |
| checkForUpdatesImpl()=0 | AUpdater | protectedpure virtual |
| cleanupUnpackedUpdateDirBeforeDownloading() | AUpdater | protectedvirtual |
| clearAllIngoingConnections() noexcept (defined in AObjectBase) | AObjectBase | protected |
| connect(const Signal &signal, Object *object, Function &&function) | AObject | inlinestatic |
| connect(const Property &property, Object *object, Function &&function) | AObject | inlinestatic |
| connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
| connect(const Connectable &connectable, Object &object, Function &&function) | AObject | inlinestatic |
| connect(const Connectable &connectable, Function &&function) | AObject | inline |
| connect(const Connectable &connectable, _< Object > object, Function &&function) | AObject | inlinestatic |
| connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef) | AObject | inlinestatic |
| connect(const Property &property, _< Object > object, Function &&function) | AObject | inlinestatic |
| deployUpdate(const APath &source, const APath &destination) | AUpdater | protectedvirtual |
| disconnect() (defined in AObject) | AObject | static |
| downloadAndUnpack(AString downloadUrl, const APath &unpackedUpdateDir) | AUpdater | protected |
| downloadUpdate() | AUpdater | |
| downloadUpdateImpl(const APath &unpackedUpdateDir)=0 | AUpdater | protectedpure virtual |
| GENERIC_OBSERVER | AObject | static |
| getInstallationDirectory(const GetInstallationDirectoryContext &context) | AUpdater | protectedvirtual |
| getLastDeploymentError() const noexcept (defined in AUpdater) | AUpdater | inline |
| getModuleName() const | AUpdater | protectedvirtual |
| getTempWorkDir() const | AUpdater | protectedvirtual |
| getThread() const (defined in AObject) | AObject | inline |
| getUnpackedUpdateDir() const | AUpdater | protectedvirtual |
| handlePostUpdateCleanup() | AUpdater | virtual |
| handleSlotException(std::exception_ptr exception) | AObjectBase | protectedvirtual |
| handleStartup(const AStringVector &applicationArguments) | AUpdater | virtual |
| handleWaitForProcess(uint32_t pid) | AUpdater | protectedvirtual |
| injectWaitForMyPid(AVector< AString > args) | AUpdater | protectedvirtual |
| isAvailable() | AUpdater | static |
| isSignalsEnabled() const noexcept (defined in AObject) | AObject | inline |
| isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject) | AObject | inline |
| loadInstallCmdline() const | AUpdater | protectedvirtual |
| makeDefaultInstallationCmdline() const | AUpdater | protected |
| mAsync | AUpdater | protected |
| moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject) | AObject | static |
| noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
| noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
| operator=(const AObjectBase &rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| operator=(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
| operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
| operator^(T &&t) noexcept (defined in AObject) | AObject | inline |
| reportDownloadedPercentage(aui::float_within_0_1 progress) | AUpdater | protected |
| reportReadyToApplyAndRestart(InstallCmdline cmdline) | AUpdater | protected |
| saveCmdline(const InstallCmdline &cmdline) const | AUpdater | protectedvirtual |
| setSignalsEnabled(bool enabled) (defined in AObject) | AObject | inline |
| setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject) | AObject | inline |
| setThread(_< AAbstractThread > thread) | AObject | inlineprotected |
| sharedPtr() (defined in AObject) | AObject | inline |
| SIGNAL_SLOT_GLOBAL_SYNC (defined in AObjectBase) | AObjectBase | static |
| status | AUpdater | |
| triggerUpdateOnStartup() | AUpdater | protectedvirtual |
| weakPtr() (defined in AObject) | AObject | inline |
| ~AObject()=default (defined in AObject) | AObject | virtual |
| ~AObjectBase()=default (defined in AObjectBase) | AObjectBase | virtual |
| ~AUpdater() override=default (defined in AUpdater) | AUpdater |