AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
ATimer Member List

This is the complete list of members for ATimer, including all inherited members.

AObject() (defined in AObject)AObject
ATimer(std::chrono::milliseconds period) (defined in ATimer)ATimerexplicit
clearSignals() noexcept (defined in AObject)AObject
connect(Signal &signal, Object *object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Object &object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Function &&function) (defined in AObject)AObjectinline
connect(Signal &signal, _< Object > object, Function &&function) (defined in AObject)AObjectinlinestatic
disconnect() (defined in AObject)AObjectstatic
fired (defined in ATimer)ATimer
getThread() const (defined in AObject)AObjectinline
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
isStarted() (defined in ATimer)ATimer
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
restart() (defined in ATimer)ATimer
scheduler() (defined in ATimer)ATimerstatic
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
start() (defined in ATimer)ATimer
stop() (defined in ATimer)ATimer
weakPtr() (defined in AObject)AObjectinline
~AObject() (defined in AObject)AObjectvirtual
~ATimer() (defined in ATimer)ATimer