AUI Framework
master
Cross-platform module-based framework for developing C++20 desktop applications
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This is the complete list of members for AChildProcess, including all inherited members.
all() | AProcess | static |
AObject() (defined in AObject) | AObject | |
AProcess (defined in AChildProcess) | AChildProcess | friend |
clearSignals() noexcept (defined in AObject) | AObject | |
connect(Signal &signal, Object *object, Function &&function) (defined in AObject) | AObject | inlinestatic |
connect(Signal &signal, Object &object, Function &&function) (defined in AObject) | AObject | inlinestatic |
connect(Signal &signal, Function &&function) (defined in AObject) | AObject | inline |
connect(Signal &signal, _< Object > object, Function &&function) (defined in AObject) | AObject | inlinestatic |
create(ProcessCreationInfo args) | AProcess | static |
disconnect() (defined in AObject) | AObject | static |
executeWaitForExit(AString applicationFile, AString args={}, APath workingDirectory={}, ASubProcessExecutionFlags flags=ASubProcessExecutionFlags::DEFAULT) | AProcess | static |
exitCodeNonBlocking() const noexcept (defined in AChildProcess) | AChildProcess | inline |
findAnotherSelfInstance(const AString &yourProjectName) | AProcess | static |
finished (defined in AChildProcess) | AChildProcess | |
fromPid(uint32_t pid) | AProcess | static |
getApplicationFile() const (defined in AChildProcess) | AChildProcess | inline |
getArgs() const (defined in AChildProcess) | AChildProcess | inline |
getModuleName() override | AChildProcess | virtual |
getPathToExecutable() override | AChildProcess | inlinevirtual |
getPid() const noexcept override | AChildProcess | virtual |
getStdInStream() const (defined in AChildProcess) | AChildProcess | inline |
getThread() const (defined in AObject) | AObject | inline |
getWorkingDirectory() const (defined in AChildProcess) | AChildProcess | inline |
isFinished() const noexcept (defined in AChildProcess) | AChildProcess | inline |
isSignalsEnabled() const noexcept (defined in AObject) | AObject | inline |
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject) | AObject | inline |
kill() const noexcept (defined in AProcess) | AProcess | |
make(AString applicationFile, AString args={}, APath workingDirectory={}) | AProcess | inlinestatic |
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject) | AObject | static |
noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator^(T &&t) (defined in AObject) | AObject | inline |
processMemory() const override | AChildProcess | virtual |
run(ASubProcessExecutionFlags flags=ASubProcessExecutionFlags::DEFAULT) | AChildProcess | |
self() | AProcess | static |
setSignalsEnabled(bool enabled) (defined in AObject) | AObject | inline |
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject) | AObject | inline |
setThread(_< AAbstractThread > thread) | AObject | inlineprotected |
sharedPtr() (defined in AObject) | AObject | inline |
stdErr (defined in AChildProcess) | AChildProcess | |
stdOut (defined in AChildProcess) | AChildProcess | |
waitForExitCode() override | AChildProcess | virtual |
weakPtr() (defined in AObject) | AObject | inline |
~AChildProcess() (defined in AChildProcess) | AChildProcess | |
~AObject() (defined in AObject) | AObject | virtual |
~AProcess()=default (defined in AProcess) | AProcess | virtual |