AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
AChildProcess Member List

This is the complete list of members for AChildProcess, including all inherited members.

all()AProcessstatic
AObject() (defined in AObject)AObject
AProcess (defined in AChildProcess)AChildProcessfriend
clearSignals() noexcept (defined in AObject)AObject
connect(Signal &signal, Object *object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Object &object, Function &&function) (defined in AObject)AObjectinlinestatic
connect(Signal &signal, Function &&function) (defined in AObject)AObjectinline
connect(Signal &signal, _< Object > object, Function &&function) (defined in AObject)AObjectinlinestatic
create(ProcessCreationInfo args)AProcessstatic
disconnect() (defined in AObject)AObjectstatic
executeWaitForExit(AString applicationFile, AString args={}, APath workingDirectory={}, ASubProcessExecutionFlags flags=ASubProcessExecutionFlags::DEFAULT)AProcessstatic
exitCodeNonBlocking() const noexcept (defined in AChildProcess)AChildProcessinline
findAnotherSelfInstance(const AString &yourProjectName)AProcessstatic
finished (defined in AChildProcess)AChildProcess
fromPid(uint32_t pid)AProcessstatic
getApplicationFile() const (defined in AChildProcess)AChildProcessinline
getArgs() const (defined in AChildProcess)AChildProcessinline
getModuleName() overrideAChildProcessvirtual
getPathToExecutable() overrideAChildProcessinlinevirtual
getPid() const noexcept overrideAChildProcessvirtual
getStdInStream() const (defined in AChildProcess)AChildProcessinline
getThread() const (defined in AObject)AObjectinline
getWorkingDirectory() const (defined in AChildProcess)AChildProcessinline
isFinished() const noexcept (defined in AChildProcess)AChildProcessinline
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
kill() const noexcept (defined in AProcess)AProcess
make(AString applicationFile, AString args={}, APath workingDirectory={})AProcessinlinestatic
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
processMemory() const overrideAChildProcessvirtual
run(ASubProcessExecutionFlags flags=ASubProcessExecutionFlags::DEFAULT)AChildProcess
self()AProcessstatic
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
stdErr (defined in AChildProcess)AChildProcess
stdOut (defined in AChildProcess)AChildProcess
waitForExitCode() overrideAChildProcessvirtual
weakPtr() (defined in AObject)AObjectinline
~AChildProcess() (defined in AChildProcess)AChildProcess
~AObject() (defined in AObject)AObjectvirtual
~AProcess()=default (defined in AProcess)AProcessvirtual