16#include "AUI/Common/AByteBuffer.h"
17#include "AUI/Common/ASignal.h"
25 void init(HANDLE fileHandle, std::function<
void(
const AByteBuffer&)> callback);
std::vector-like growing array for byte storage.
Definition: AByteBuffer.h:31
Definition: WinIoAsync.cpp:20
Definition: WinIoAsync.h:19
An std::weak_ptr with AUI extensions.
Definition: SharedPtrTypes.h:177