AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
SimpleTexturePacker.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include "TexturePacker.h"
15#include "AUI/Image/AImage.h"
16
17namespace Util {
19 private:
20 AOptional<AImage> mImage;
21 public:
24 glm::vec4 insert(AImage& data) override;
26
27 AOptional<AImage>& getImage() {
28 return mImage;
29 }
30 protected:
31 void onResize(AImage& data, dim side) override;
32 void onInsert(AImage& data, const dim& x, const dim& y) override;
33 };
34}
35
36
37
Utility wrapper implementing the stack-allocated (fast) optional idiom.
Definition: AOptional.h:32
Definition: SimpleTexturePacker.h:18
Definition: TexturePacker.h:38