AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
PipeInputStream.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include <AUI/IO/IInputStream.h>
15#include "Pipe.h"
16
18public:
19 explicit PipeInputStream(Pipe pipe);
21
22 size_t read(char* dst, size_t size) override;
23
24private:
25 Pipe mPipe;
26
27#if AUI_PLATFORM_UNIX
28 FILE* mFileHandle;
29#endif
30};
Represents an input stream.
Definition: IInputStream.h:26
Definition: PipeInputStream.h:17
size_t read(char *dst, size_t size) override
Reads up to size bytes from stream. Blocking (waiting for new data) is allowed.
Definition: PipeInputStreamImpl.cpp:23
Unix pipe RAII wrapper.
Definition: Pipe.h:30