AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
InputStreamAsync.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13#include "IInputStream.h"
14#include "AUI/Common/ASignal.h"
15
20class API_AUI_CORE InputStreamAsync: public AObject
21{
22private:
23 _<AThread> mReadThread;
24
25public:
27
28signals:
30 emits<> finished;
31};
A base object class.
Definition: AObject.h:49
Converts a basic input stream to an asynchronous input stream so it's read in a separate thread.
Definition: InputStreamAsync.h:21
An std::weak_ptr with AUI extensions.
Definition: SharedPtrTypes.h:177
void API_AUI_XML read(const _< IInputStream > &is, const _< IXmlDocumentVisitor > &visitor)
Parses xml from the input stream to the IXmlDocumentVisitor.
Definition: AXml.cpp:20