AUI Framework  master
Cross-platform base for C++ UI apps
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Gesture.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Platform/AWindow.h>
   15
   16
   17struct ViewActionGestureLongPress {
   18    AOptional<glm::ivec2> position;
   19    ViewActionGestureLongPress() = default;
   20
   21    ViewActionGestureLongPress(const glm::ivec2& position) : position(position) {}
   22
   23    void operator()(const _<AView>& view) {
   24        auto coords = view->getPositionInWindow() + (position ? *position : view->getSize() / 2);
   25        auto window = view->getWindow();
   26        window->onGesture(coords, ALongPressEvent{});
   27        uitest::frame();
   28    }
   29};
   30
   31using gestureLongPress = ViewActionGestureLongPress;
Utility wrapper implementing the stack-allocated (fast) optional idiom.
Definition AOptional.h:33
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:179
Long press event.
Definition AGestureEvent.h:22
Definition Gesture.h:17