AUI Framework  master
Cross-platform base for C++ UI apps
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Visibility.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by alex2 on 04.01.2021.
   14//
   15
   16#pragma once
   17
   18#include <AUI/Reflect/AEnumerate.h>
   19
   24AUI_ENUM_FLAG(Visibility) {
   28    FLAG_RENDER_NEEDED = 1 << 0,
   32    FLAG_CONSUME_CLICKS = 1 << 1,
   36    FLAG_CONSUME_SPACE = 1 << 2,
   37
   41    VISIBLE = FLAG_RENDER_NEEDED | FLAG_CONSUME_CLICKS | FLAG_CONSUME_SPACE,
   45    INVISIBLE = FLAG_CONSUME_CLICKS | FLAG_CONSUME_SPACE,
   49    UNREACHABLE = FLAG_RENDER_NEEDED | FLAG_CONSUME_SPACE,
   53    CONSUME_SPACE_ONLY = FLAG_CONSUME_SPACE,
   57    GONE = 0,
   58};
   59
   60AUI_ENUM_VALUES(Visibility, Visibility::VISIBLE, Visibility::INVISIBLE,
   61                            Visibility::UNREACHABLE, Visibility::CONSUME_SPACE_ONLY,
   62                            Visibility::GONE)
@ VISIBLE
Overflowed contents are visible.
Definition AOverflow.h:28
#define AUI_ENUM_FLAG(name)
Make a bitfield-style enum class.
Definition AEnumerate.h:227
#define AUI_ENUM_VALUES(enum_t,...)
Defines all enum values for AEnumerate.
Definition AEnumerate.h:208