AUI Framework  master
Cross-platform base for C++ UI apps
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AndSelector.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include "AAssSelector.h"
   15
   16namespace ass {
   17    template <typename L, typename R>
   18    struct AndSelector : public IAssSubSelector {
   19    private:
   20        L l;
   21        R r;
   22
   23    public:
   24        AndSelector(L l, R r) : l(std::move(l)), r(std::move(r)) {}
   25
   26        bool isPossiblyApplicable(AView* view) override {
   27            return l.isPossiblyApplicable(view) && r.isPossiblyApplicable(view);
   28        }
   29
   30        bool isStateApplicable(AView* view) override {
   31            return l.isStateApplicable(view) && r.isStateApplicable(view);
   32        }
   33
   34        void setupConnections(AView* view, const _<AAssHelper>& helper) override {
   35            l.setupConnections(view, helper);
   36            r.setupConnections(view, helper);
   37        }
   38    };
   39
   52    template <aui::derived_from<IAssSubSelector> L, aui::derived_from<IAssSubSelector> R>
   54        return AndSelector<L, R>(std::move(l), std::move(r));
   55    }
   56}
Base class of all UI objects.
Definition AView.h:78
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:179
Definition AAssSelector.h:28
AndSelector< L, R > operator&&(L l, R r)
Makes a selector that applies two selectors.
Definition AndSelector.h:53
Definition AndSelector.h:18