AUI Framework  master
Cross-platform base for C++ UI apps
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AWin32Event.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Common/AObject.h>
   15
   16#include <WIndows.h>
   17
   21class API_AUI_CORE AWin32Event: public aui::noncopyable {
   22public:
   23
   44    AWin32Event(LPSECURITY_ATTRIBUTES securityAttributes, bool manualReset, bool initialState, LPCWSTR name);
   45    AWin32Event(): AWin32Event(nullptr, false, false, nullptr) {}
   46
   47    ~AWin32Event();
   48
   49    operator HANDLE() const noexcept {
   50        return mEvent;
   51    }
   52
   53private:
   54    HANDLE mEvent;
   55};
Encapsulates calls to CreateEvent/.
Definition AWin32Event.h:21
AWin32Event(LPSECURITY_ATTRIBUTES securityAttributes, bool manualReset, bool initialState, LPCWSTR name)
Creates or opens a named or unnamed event object.
Forbids copy of your class.
Definition values.h:45