AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
ATextField.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include "AView.h"
15#include "AAbstractTextField.h"
16#include <AUI/Util/ADataBinding.h>
17
24class API_AUI_VIEWS ATextField: public AAbstractTextField
25{
26public:
27 ATextField();
28 ~ATextField() override;
29
30protected:
31 bool isValidText(const AString& text) override;
32};
33
34template<>
36public:
37 static void setup(const _<ATextField>& view) {}
38 static auto getGetter() {
40 }
41 static auto getSetter() {
42 return (void(ATextField::*)(const AString& t)) &ATextField::setText;
43 }
44};
Text field implementation.
Definition: AAbstractTextField.h:26
emits< AString > textChanging
Definition: AAbstractTypeable.h:137
Definition: ASignal.h:24
Represents a Unicode character string.
Definition: AString.h:37
Editable field with text to receive a text input from the user.
Definition: ATextField.h:25
An std::weak_ptr with AUI extensions.
Definition: SharedPtrTypes.h:177
Definition: ADataBinding.h:24
static void setup(const _< View > &view)
Definition: ADataBinding.h:30
Definition: Text.h:21