18#include <AUI/Render/IRenderer.h>
23 glm::ivec2 mBeginSize;
27 ASizeAnimator(
const glm::ivec2& beginSize = {0, 0},
const glm::ivec2& endSize = {0, 0});
Definition: AAnimator.h:26
virtual void doAnimation(AView *view, float theta, IRenderer &render)
Does the animation (sets matrix, colors, etc...)
Definition: AAnimator.h:45
Definition: ASizeAnimator.h:21
Base class of all UI objects.
Definition: AView.h:77
Base class for rendering.
Definition: IRenderer.h:149