AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
ALimitedInputStream.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12//
13// Created by alex2 on 16.11.2020.
14//
15
16#pragma once
17
18
19#include "IInputStream.h"
20
26class API_AUI_CORE ALimitedInputStream: public IInputStream {
27private:
28 _<IInputStream> mInputStream;
29 size_t mLimit;
30
31public:
32 ALimitedInputStream(const _<IInputStream>& inputStream, size_t limit) : mInputStream(inputStream), mLimit(limit) {}
33 virtual ~ALimitedInputStream() = default;
34
35 size_t read(char* dst, size_t size) override;
36};
37
38
Input stream that will pass through a maximum of a certain number of bytes - then it will return eof ...
Definition: ALimitedInputStream.h:26
Represents an input stream.
Definition: IInputStream.h:26
virtual size_t read(char *dst, size_t size)=0
Reads up to size bytes from stream. Blocking (waiting for new data) is allowed.
An std::weak_ptr with AUI extensions.
Definition: SharedPtrTypes.h:177