AUI Framework  master
Cross-platform module-based framework for developing C++20 desktop applications
AContainerPrototypes.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include <vector>
15#include <map>
16
17template <class KeyType, class ValueType, class Predicate = std::less<KeyType>, class Allocator = std::allocator<std::pair<const KeyType, ValueType>>>
18class AMap;
19
20template <class KeyType, class ValueType, class Hasher = std::hash<KeyType>, class Comparer = std::equal_to<KeyType>, class Allocator = std::allocator<std::pair<const KeyType, ValueType>>>
21class AUnorderedMap;
22
23template <class StoredType, class Allocator = std::allocator<StoredType>>
24class AVector;
A std::map with AUI extensions.
Definition: AMap.h:218
A std::unordered_map with AUI extensions.
Definition: AMap.h:230
A std::vector with AUI extensions.
Definition: AVector.h:38