AUI Framework  develop
Cross-platform base for C++ UI apps
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Transaction Struct Reference

Public Member Functions#

bool isFull () const
 
size_t writtenSize () const
 
template<ASampleFormat sample_out>
size_t remainingSampleCount () const
 

Signals and public fields#

std::byte * destinationBufferBegin = nullptr
 
std::byte * destinationBufferEnd = nullptr
 
std::byte * destinationBufferIt = nullptr
 
AOptional< aui::audio::VolumeLevelvolumeLevel