AUI Framework  develop
Cross-platform base for C++ UI apps
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A2DTransform Struct Reference

Public Member Functions

void applyDelta (const A2DTransform &other)
 

Signals and public fields

glm::vec2 offset = {0.f, 0.f}
 
AAngleRadians rotation
 
float scale = 1.f
 

The documentation for this struct was generated from the following file:
Collaboration diagram for A2DTransform: