If you are familiar with OpenGL, you can use custom shaders with AUI. In this example, we're using such shader to display a GPU-computed Mandelbrot set.
© 2025 AUI Framework Contributors. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. All trademarks are property of their respective owners.
Contents