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Cross-platform base for C++ UI apps
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ATreeModel< T > Member List

This is the complete list of members for ATreeModel< T >, including all inherited members.

AObject() (defined in AObject)AObject
AObjectBase()=default (defined in AObjectBase)AObjectBase
AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase)AObjectBaseinline
ATreeModel()=default (defined in ATreeModel< T >)ATreeModel< T >
ATreeModel(AVector< Item > items) (defined in ATreeModel< T >)ATreeModel< T >inline
biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
childrenCount(const ATreeModelIndexOrRoot &vertex) overrideATreeModel< T >inlinevirtual
clearSignals() noexcept (defined in AObjectBase)AObjectBase
connect(const Signal &signal, Object *object, Function &&function)AObjectinlinestatic
connect(const Property &property, Object *object, Function &&function)AObjectinlinestatic
connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination)AObjectinlinestatic
connect(const Connectable &connectable, Object &object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, Function &&function)AObjectinline
connect(const Connectable &connectable, _< Object > object, Function &&function)AObjectinlinestatic
connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef)AObjectinlinestatic
connect(const Property &property, _< Object > object, Function &&function)AObjectinlinestatic
dataChangedITreeModel< T >
dataInsertedITreeModel< T >
dataRemovedITreeModel< T >
disconnect() (defined in AObject)AObjectstatic
find(const Predicate &predicate) (defined in ITreeModel< T >)ITreeModel< T >inline
forEachDirectChildOf(const ATreeModelIndexOrRoot &vertex, Callback callback) (defined in ITreeModel< T >)ITreeModel< T >inline
getThread() const (defined in AObject)AObjectinline
indexOfChild(size_t row, size_t column, const ATreeModelIndexOrRoot &vertex) overrideATreeModel< T >inlinevirtual
isSignalsEnabled() const noexcept (defined in AObject)AObjectinline
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject)AObjectinline
itemAt(const ATreeModelIndex &index) overrideATreeModel< T >inlinevirtual
makeIndex(_< Node > node) (defined in ATreeModel< T >)ATreeModel< T >inline
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject)AObjectstatic
noncopyable()=default (defined in aui::noncopyable)aui::noncopyable
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator=(const noncopyable &)=delete (defined in aui::noncopyable)aui::noncopyable
operator^(T &&t) (defined in AObject)AObjectinline
parent(const ATreeModelIndex &vertex) overrideATreeModel< T >inlinevirtual
setSignalsEnabled(bool enabled) (defined in AObject)AObjectinline
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject)AObjectinline
setThread(_< AAbstractThread > thread)AObjectinlineprotected
sharedPtr() (defined in AObject)AObjectinline
stored_t typedef (defined in ITreeModel< T >)ITreeModel< T >
weakPtr() (defined in AObject)AObjectinline
~AObject()=default (defined in AObject)AObjectvirtual
~AObjectBase() (defined in AObjectBase)AObjectBaseinline
~ATreeModel() override=default (defined in ATreeModel< T >)ATreeModel< T >
~ITreeModel()=default (defined in ITreeModel< T >)ITreeModel< T >virtual