AUI Framework
develop
Cross-platform base for C++ UI apps
|
This is the complete list of members for ASignal< Args >, including all inherited members.
addIngoingConnectionIn(aui::no_escape< AObjectBase > object, _< Connection > connection) | AAbstractSignal | protectedstatic |
AObject (defined in ASignal< Args >) | ASignal< Args > | friend |
ASignal()=default (defined in ASignal< Args >) | ASignal< Args > | |
ASignal(ASignal &&) noexcept=default (defined in ASignal< Args >) | ASignal< Args > | |
ASignal(const ASignal &) noexcept (defined in ASignal< Args >) | ASignal< Args > | inline |
AWatchable (defined in ASignal< Args >) | ASignal< Args > | friend |
clearAllOutgoingConnections() const noexcept override | ASignal< Args > | inlinevirtual |
clearAllOutgoingConnectionsWith(aui::no_escape< AObjectBase > object) const noexcept override | ASignal< Args > | inlinevirtual |
emits_args_t typedef (defined in ASignal< Args >) | ASignal< Args > | |
func_t typedef (defined in ASignal< Args >) | ASignal< Args > | |
hasOutgoingConnections() const noexcept (defined in ASignal< Args >) | ASignal< Args > | inline |
hasOutgoingConnectionsWith(aui::no_escape< AObjectBase > object) const noexcept override | ASignal< Args > | inlinevirtual |
isAtSignalEmissionState() const noexcept (defined in ASignal< Args >) | ASignal< Args > | inline |
operator bool() const | ASignal< Args > | inline |
operator()(const Args &... args) (defined in ASignal< Args >) | ASignal< Args > | inline |
operator=(ASignal &&) noexcept=default (defined in ASignal< Args >) | ASignal< Args > | |
operator=(const ASignal &) noexcept (defined in ASignal< Args >) | ASignal< Args > | inline |
projected(Projection &&projection) const (defined in ASignal< Args >) | ASignal< Args > | inline |
PropertyPrecomputedTest (defined in ASignal< Args >) | ASignal< Args > | friend |
PropertyPrecomputedTest_APropertyPrecomputed_Complex_Test (defined in ASignal< Args >) | ASignal< Args > | friend |
PropertyTest (defined in ASignal< Args >) | ASignal< Args > | friend |
removeIngoingConnectionIn(aui::no_escape< AObjectBase > object, Connection &connection, std::unique_lock< ASpinlockMutex > &lock) | AAbstractSignal | protectedstatic |
SignalSlotTest (defined in ASignal< Args >) | ASignal< Args > | friend |
weakPtrFromObject(AObject *object) (defined in AAbstractSignal) | AAbstractSignal | protectedstatic |
~AAbstractSignal()=default (defined in AAbstractSignal) | AAbstractSignal | virtual |
~ASignal() noexcept=default (defined in ASignal< Args >) | ASignal< Args > | virtual |