AUI Framework
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Cross-platform base for C++ UI apps
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This is the complete list of members for ASignal< Args >, including all inherited members.
AObject (defined in ASignal< Args >) | ASignal< Args > | friend |
ASignal()=default (defined in ASignal< Args >) | ASignal< Args > | |
ASignal(ASignal &&) noexcept=default (defined in ASignal< Args >) | ASignal< Args > | |
ASignal(const ASignal &)=delete (defined in ASignal< Args >) | ASignal< Args > | |
AWatchable (defined in ASignal< Args >) | ASignal< Args > | friend |
clearAllConnections() const noexcept override (defined in ASignal< Args >) | ASignal< Args > | inlinevirtual |
clearAllConnectionsWith(aui::no_escape< AObjectBase > object) const noexcept override (defined in ASignal< Args >) | ASignal< Args > | inlinevirtual |
emits_args_t typedef (defined in ASignal< Args >) | ASignal< Args > | |
func_t typedef (defined in ASignal< Args >) | ASignal< Args > | |
hasConnectionsWith(aui::no_escape< AObjectBase > object) const noexcept override (defined in ASignal< Args >) | ASignal< Args > | inlinevirtual |
isDestroyed() const noexcept (defined in AAbstractSignal) | AAbstractSignal | inline |
isDisconnected() (defined in AAbstractSignal) | AAbstractSignal | inlineprotectedstatic |
linkSlot(AObjectBase *object) noexcept (defined in AAbstractSignal) | AAbstractSignal | protected |
operator bool() const | ASignal< Args > | inline |
operator()(Args... args) (defined in ASignal< Args >) | ASignal< Args > | inline |
projected(Projection &&projection) const (defined in ASignal< Args >) | ASignal< Args > | inline |
UIDataBindingTest_APropertyPrecomputed_Complex_Test (defined in ASignal< Args >) | ASignal< Args > | friend |
unlinkSlot(AObjectBase *object) noexcept (defined in AAbstractSignal) | AAbstractSignal | protected |
weakPtrFromObject(AObject *object) (defined in AAbstractSignal) | AAbstractSignal | inlineprotectedstatic |
~AAbstractSignal() (defined in AAbstractSignal) | AAbstractSignal | inlinevirtual |
~ASignal() noexcept (defined in ASignal< Args >) | ASignal< Args > | inlinevirtual |