AUI Framework
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Cross-platform base for C++ UI apps
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Stores a value and observes it's changes, emitting a signal. More...
#include <AUI/Util/AFieldSignalEmitter.h>
Public Types | |
using | signal_t = ASignal<T>& |
Public Member Functions | |
AFieldSignalEmitter (signal_t signal, T initial=T()) | |
AFieldSignalEmitter & | operator= (T t) |
operator T () const | |
Stores a value and observes it's changes, emitting a signal.