AUI Framework  develop
Cross-platform base for C++ UI apps
Loading...
Searching...
No Matches
AEmbedAuiWrap Class Referenceabstract

#include <AUI/Platform/AEmbedAuiWrap.h>

Detailed Description

Helper for applications with custom window initialization.

Note
This class is abstract; use AGLEmbedAuiWrap or ASoftwareEmbedAuiWrap instead.

Member Function Documentation

> All members, including inherited

◆ isUIConsumesMouseAt()

bool AEmbedAuiWrap::isUIConsumesMouseAt ( int x,
int y )
Returns
true if UI is opaque for mouse at specified position

◆ loop()

void AEmbedAuiWrap::loop ( )
overridevirtual

Implements IEventLoop.

◆ notifyProcessMessages()

void AEmbedAuiWrap::notifyProcessMessages ( )
overridevirtual

Implements IEventLoop.

◆ onPointerMove()

void AEmbedAuiWrap::onPointerMove ( int x,
int y )
Parameters
xx position
yy position

◆ onPointerPressed()

void AEmbedAuiWrap::onPointerPressed ( int x,
int y,
APointerIndex pointerIndex )
Parameters
xx position
yy position
pointerIndexmouse button or finger index

◆ onPointerReleased()

void AEmbedAuiWrap::onPointerReleased ( int x,
int y,
APointerIndex pointerIndex )
Parameters
xx position
yy position
pointerIndexmouse button or finger index