AUI Framework
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Cross-platform base for C++ UI apps
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This is the complete list of members for ACurl, including all inherited members.
ACurl(Builder &builder) (defined in ACurl) | ACurl | inlineexplicit |
ACurl(Builder &&builder) noexcept (defined in ACurl) | ACurl | inlineexplicit |
ACurl(ACurl &&o) noexcept (defined in ACurl) | ACurl | inline |
ACurlMulti (defined in ACurl) | ACurl | friend |
AObject() (defined in AObject) | AObject | |
AObjectBase()=default (defined in AObjectBase) | AObjectBase | |
AObjectBase(AObjectBase &&rhs) noexcept (defined in AObjectBase) | AObjectBase | inline |
biConnect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
clearSignals() noexcept (defined in AObjectBase) | AObjectBase | |
close() | ACurl | virtual |
closeRequested (defined in ACurl) | ACurl | |
connect(const Signal &signal, Object *object, Function &&function) | AObject | inlinestatic |
connect(const Property &property, Object *object, Function &&function) | AObject | inlinestatic |
connect(PropertySource &&propertySource, PropertyDestination &&propertyDestination) | AObject | inlinestatic |
connect(const Connectable &connectable, Object &object, Function &&function) | AObject | inlinestatic |
connect(const Connectable &connectable, Function &&function) | AObject | inline |
connect(const Connectable &connectable, _< Object > object, Function &&function) | AObject | inlinestatic |
connect(const Connectable &connectable, ASlotDef< Object *, Function > slotDef) | AObject | inlinestatic |
connect(const Property &property, _< Object > object, Function &&function) | AObject | inlinestatic |
disconnect() (defined in AObject) | AObject | static |
ErrorCallback typedef (defined in ACurl) | ACurl | |
fail | ACurl | |
getContentLength() const (defined in ACurl) | ACurl | |
getContentType() const (defined in ACurl) | ACurl | |
getErrorString() const noexcept (defined in ACurl) | ACurl | inline |
getNumberOfBytesDownloaded() const (defined in ACurl) | ACurl | |
getResponseCode() const (defined in ACurl) | ACurl | |
getThread() const (defined in AObject) | AObject | inline |
handle() const noexcept (defined in ACurl) | ACurl | inline |
HeaderCallback typedef (defined in ACurl) | ACurl | |
Http enum name (defined in ACurl) | ACurl | |
isSignalsEnabled() const noexcept (defined in AObject) | AObject | inline |
isSlotsCallsOnlyOnMyThread() const noexcept (defined in AObject) | AObject | inline |
Method enum name (defined in ACurl) | ACurl | |
moveToThread(aui::no_escape< AObject > object, _< AAbstractThread > thread) (defined in AObject) | AObject | static |
noncopyable()=default (defined in aui::noncopyable) | aui::noncopyable | |
noncopyable(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator=(Builder &&o) noexcept (defined in ACurl) | ACurl | |
operator=(ACurl &&o) noexcept (defined in ACurl) | ACurl | |
operator=(const noncopyable &)=delete (defined in aui::noncopyable) | aui::noncopyable | |
operator^(T &&t) (defined in AObject) | AObject | inline |
ReadCallback typedef | ACurl | |
ResponseCode enum name (defined in ACurl) | ACurl | |
run() (defined in ACurl) | ACurl | |
setSignalsEnabled(bool enabled) (defined in AObject) | AObject | inline |
setSlotsCallsOnlyOnMyThread(bool slotsCallsOnlyOnMyThread) (defined in AObject) | AObject | inline |
setThread(_< AAbstractThread > thread) | AObject | inlineprotected |
sharedPtr() (defined in AObject) | AObject | inline |
success | ACurl | |
weakPtr() (defined in AObject) | AObject | inline |
WriteCallback typedef | ACurl | |
~ACurl() (defined in ACurl) | ACurl | virtual |
~AObject()=default (defined in AObject) | AObject | virtual |
~AObjectBase() (defined in AObjectBase) | AObjectBase | inline |