AFormattedColorConverter#
Unlike AColor, this type is not universal and has a format and thus may be used in performance critical code.
Header: | #include <AUI/Image/APixelFormat.h> |
CMake: | aui_link(my_target PUBLIC aui::image) |
Examples#
examples/app/game_of_life/src/main.cpp
Game of Life - Game of Life implementation that uses advanced large dynamic data rendering techniques such as ITexture, AImage to be GPU friendly. The computation is performed in AThreadPool.