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Cross-platform base for C++ UI apps
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SoftwareRenderingContextX11.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Platform/SoftwareRenderingContext.h>
   15#include "RenderingContextX11.h"
   16
   17class SoftwareRenderingContextX11: public SoftwareRenderingContext, public RenderingContextX11 {
   18public:
   19    ~SoftwareRenderingContextX11() override;
   20    void init(const Init& init) override;
   21    void destroyNativeWindow(AWindowBase& window) override;
   22    void endPaint(AWindowBase& window) override;
   23
   24protected:
   25    void reallocate() override;
   26
   27private:
   28    _<XImage> mXImage;
   29    std::unique_ptr<_XGC, void(*)(GC)> mGC = {nullptr, nullptr};
   30
   31};
Definition AWindowBase.h:33
Definition RenderingContextX11.h:17
Definition SoftwareRenderingContextX11.h:17
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:179
Definition IRenderingContext.h:38