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Cross-platform base for C++ UI apps
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RenderingContextX11.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Platform/IRenderingContext.h>
   15#include <AUI/Platform/linux/x11/PlatformAbstractionX11.h>
   16
   18public:
   19    virtual ~RenderingContextX11() = default;
   20
   21
   25    struct Sync {
   26        uint32_t lo = 0;
   27        uint32_t hi = 0;
   28        XID counter;
   29    };
   30
   31    Sync& sync() { return mXsyncRequestCounter; }
   32
   33    XIC ic() { return mIC; }
   34
   35protected:
   36    void xInitNativeWindow(const IRenderingContext::Init& init, XSetWindowAttributes& swa, XVisualInfo* vi);
   37    void xDestroyNativeWindow(AWindowBase& window);
   38    Sync mXsyncRequestCounter;
   39    XIC mIC = nullptr;
   40};
Definition RenderingContextX11.h:17
Definition RenderingContextX11.h:25