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Cross-platform base for C++ UI apps
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MouseMove.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/Platform/AWindow.h>
   15
   16struct ViewActionMouseMove {
   17    AOptional<glm::ivec2> position;
   18    ViewActionMouseMove() = default;
   19
   20    ViewActionMouseMove(const glm::ivec2& position) : position(position) {}
   21
   22    void operator()(const _<AView>& view) {
   23        uitest::frame();
   24        auto coords = view->getPositionInWindow() + (position ? *position : (view->getSize() / 2));
   25        auto window = view->getWindow();
   26        window->onPointerMove(coords, {});
   27        uitest::frame();
   28    }
   29};
   30
   31using mouseMove = ViewActionMouseMove;
Utility wrapper implementing the stack-allocated (fast) optional idiom.
Definition AOptional.h:33
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:179
Definition MouseMove.h:16