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Cross-platform base for C++ UI apps
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InputStreamAsync.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13#include "IInputStream.h"
   14#include "AUI/Common/ASignal.h"
   15
   20class API_AUI_CORE InputStreamAsync: public AObject
   21{
   22private:
   23    _<AThread> mReadThread;
   24    
   25public:
   26    InputStreamAsync(_<IInputStream> inputStream);
   27    
   28signals:
   29    emits<_<AByteBuffer>> read;
   30    emits<> finished;
   31};
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:179
ASignal< Args... > emits
A signal declaration.
Definition ASignal.h:572