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Cross-platform base for C++ UI apps
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IOutputStream.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <cstring>
   15#include <AUI/Traits/values.h>
   16#include "AEOFException.h"
   17
   19public:
   20    virtual ~IOutputStream() = default;
   21
   31    virtual void write(const char* src, size_t size) = 0;
   32
   37    template <typename T>
   38    void write(const T& t);
   39
   44    template <typename T>
   45    IOutputStream& operator<<(const T& t) {
   46        write<T>(t);
   47        return *this;
   48    }
   49};
   50
   51#include <AUI/Traits/serializable.h>
   52
   53template <typename T>
   54void IOutputStream::write(const T& t) {
   55    aui::serialize(*this, t);
   56}
Definition IOutputStream.h:18
virtual void write(const char *src, size_t size)=0
Writes exact size bytes to stream. Blocking (waiting for write all data) is allowed.
IOutputStream & operator<<(const T &t)
Definition IOutputStream.h:45