AUI Framework  develop
Cross-platform base for C++ UI apps
Loading...
Searching...
No Matches
BorderRadius.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2024 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by alex2 on 01.01.2021.
   14//
   15
   16#pragma once
   17
   18
   19#include <AUI/Util/AMetric.h>
   20#include "IProperty.h"
   21
   22namespace ass {
   23
   28    struct BorderRadius {
   29        AMetric radius;
   30    };
   31
   32    namespace prop {
   33        template<>
   34        struct API_AUI_VIEWS Property<BorderRadius>: IPropertyBase {
   35        private:
   36            BorderRadius mInfo;
   37
   38        public:
   39            Property(const BorderRadius& info) : mInfo(info) {
   40
   41            }
   42
   43            void applyFor(AView* view) override;
   44
   45            [[nodiscard]]
   46            const auto& value() const noexcept {
   47                return mInfo;
   48            }
   49        };
   50    }
   51}
Stores dimensions in scalable units (dp, pt, etc...).
Definition AMetric.h:75
Base class of all UI objects.
Definition AView.h:78
Controls border radius.
Definition BorderRadius.h:28
Base class for all properties.
Definition IPropertyBase.h:50