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Cross-platform base for C++ UI apps
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BorderLeft.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by alex2 on 08.01.2021.
   14//
   15
   16#pragma once
   17
   18#include <AUI/ASS/Property/IProperty.h>
   19#include <AUI/Util/AMetric.h>
   20
   21namespace ass {
   22
   27    struct BorderLeft {
   28        AMetric width;
   29        AColor color;
   30
   31        BorderLeft(std::nullptr_t): width(0) {}
   32        BorderLeft(const AMetric &width, const AColor &color) : width(width), color(color) {}
   33    };
   34
   35    namespace prop {
   36
   37        template<>
   38        struct API_AUI_VIEWS Property<BorderLeft> : IPropertyBase {
   39        private:
   40            BorderLeft mInfo;
   41
   42        public:
   43            Property(const BorderLeft& info) : mInfo(info) {
   44
   45            }
   46
   47            void renderFor(AView* view, const ARenderContext& ctx) override;
   48
   49            bool isNone() override;
   50
   51            PropertySlot getPropertySlot() const override;
   52
   53            [[nodiscard]]
   54            const auto& value() const noexcept {
   55                return mInfo;
   56            }
   57        };
   58    }
   59}
Represents a 4-component floating point color (RGBA).
Definition AColor.h:26
Stores dimensions in scalable units (dp, pt, etc...).
Definition AMetric.h:75
Base class of all UI objects.
Definition AView.h:78
Render context passed to AView::render.
Definition ARenderContext.h:43
Represents left border.
Definition BorderLeft.h:27
Base class for all properties.
Definition IPropertyBase.h:50