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Cross-platform base for C++ UI apps
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BackgroundSolid.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by alex2 on 29.12.2020.
   14//
   15
   16#pragma once
   17
   18#include "IProperty.h"
   19
   20namespace ass {
   21
   26    struct BackgroundSolid {
   27        AColor color;
   28
   29        BackgroundSolid(const AColor& color) : color(color) {}
   30        BackgroundSolid(std::nullptr_t) : color(0.f) {}
   31    };
   32
   33    namespace prop {
   34        template<>
   35        struct API_AUI_VIEWS Property<BackgroundSolid>: IPropertyBase {
   36        private:
   37            BackgroundSolid mInfo;
   38
   39        public:
   40            Property(const BackgroundSolid& info) : mInfo(info) {
   41
   42            }
   43
   44            void renderFor(AView* view, const ARenderContext& ctx) override;
   45
   46            bool isNone() override;
   47
   48            PropertySlot getPropertySlot() const override;
   49
   50            [[nodiscard]]
   51            const auto& value() const noexcept {
   52                return mInfo;
   53            }
   54        };
   55
   56    }
   57}
Represents a 4-component floating point color (RGBA).
Definition AColor.h:26
Base class of all UI objects.
Definition AView.h:78
Render context passed to AView::render.
Definition ARenderContext.h:43
Represents solid (single color) background.
Definition BackgroundSolid.h:26
Base class for all properties.
Definition IPropertyBase.h:50