AUI Framework  develop
Cross-platform base for C++ UI apps
Loading...
Searching...
No Matches
ATextLayoutHelper.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by Alex2772 on 11/28/2021.
   14//
   15
   16#pragma once
   17
   18#include <AUI/Common/AVector.h>
   19#include <AUI/Font/AFontStyle.h>
   20#include <glm/glm.hpp>
   21
   25class ATextLayoutHelper {
   26public:
   27    struct Boundary {
   28        glm::ivec2 position;
   29    };
   30
   37    using Symbols = AVector<Line>;
   38
   39private:
   40    Symbols mSymbols;
   41
   42    static size_t xToIndex(const AVector<Boundary>& line, int pos);
   43
   44public:
   45    ATextLayoutHelper() = default;
   46    explicit ATextLayoutHelper(Symbols symbols) : mSymbols(std::move(symbols)) {}
   47
   48    void setSymbols(Symbols symbols) {
   49        mSymbols = std::move(symbols);
   50    }
   51
   52    [[nodiscard]]
   53    AOptional<glm::ivec2> indexToPos(size_t line, size_t column);
   54
   55    [[nodiscard]]
   56    size_t posToIndexFixedLineHeight(const glm::ivec2& position, const AFontStyle& font) const;
   57};
AVector< Boundary > Line
Single line of symbols.
Definition ATextLayoutHelper.h:36
A std::vector with AUI extensions.
Definition AVector.h:39
Definition ATextLayoutHelper.h:27