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Cross-platform base for C++ UI apps
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AStringStream.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13#include "AUI/Common/AString.h"
   14#include "IInputStream.h"
   15#include "IOutputStream.h"
   16
   21class API_AUI_CORE AStringStream: public IInputStream, public IOutputStream
   22{
   23private:
   24    std::string mString;
   25    size_t mReadPos = 0;
   26
   27public:
   28    AStringStream();
   29    explicit AStringStream(std::string string);
   30    explicit AStringStream(const AString& string);
   31    virtual ~AStringStream() = default;
   32
   33    void seekRead(size_t position);
   34
   35    size_t read(char* dst, size_t size) override;
   36    void write(const char *src, size_t size) override;
   37
   38    [[nodiscard]]
   39    const std::string& str() const noexcept {
   40        return mString;
   41    }
   42};
void write(const char *src, size_t size) override
Writes exact size bytes to stream. Blocking (waiting for write all data) is allowed.
size_t read(char *dst, size_t size) override
Reads up to size bytes from stream. Blocking (waiting for new data) is allowed.
Represents a Unicode character string.
Definition AString.h:38
Represents an input stream.
Definition IInputStream.h:26
Definition IOutputStream.h:18